What does Seraphine Software stand for?
Games for good.
Games are a powerful force.
They have the potential to bring a lot of good into the world—but that same power also carries the risk of causing harm.
Whether it’s through dark patterns, manipulative monetization tactics, or any business practice that prioritizes profit over player well-being, we stand firmly against it.
We would rather shut down entirely than do more harm than good.
No gods, no masters.
At Seraphine Software, we work with each other, not for each other.
We never want to see the day when our founders stop actively contributing to the games we release. We reject the idea of a divide between those at the helm and those helping bring our games to life.
We believe in maintaining the flattest hierarchy we can manage. In doing so, we aim to foster a culture that feels less like a machine extracting productivity, and more like a collective of passionate people working towards shared goals.
Reap what you sow.
A plant thrives when the soil around its roots is healthy.
At Seraphine Software, we believe the same is true for people. We strive to create an environment where creativity flourishes—by putting your needs and preferences first. Always.
Seraphine Software is a remote-only studio.
We believe in a four-day work week.
We believe in flexible hours.
We have no interest in micromanaging, adding unnecessary friction, or forcing you to disrupt your life in the name of ambition.
This is our commitment—and we will never go back on it.